'I program pecievably real worlds. In these virtual dimensions, I can change the laws of physics, manipulate light, and control time. It is a hyper virtualization of the world we see around us, manipulated by the human constructs that has led to its creation.'
Thomas Webb (b.1991) is a London based new media artist that investigates unexplored applications of technologies as a method for visualising digital artwork in a physical space.
Webb works with video game engines, custom-written physics applications and 3D rendering software to recreate themes inside the computer; Hand-building various electronic machines and inventions to re-interpret these virtual artworks into hyper-realistic four-dimensional artworks. Webb challenges the barrier between the viewer and technology used to display computer-generated artwork to create a seemingly technology-free consummation.
Webb invented the digital infinity mirror; an innovation of the infinity mirror using high power commercial LED displays, custom-built computer hardware. This combination of materials realises his vision of a digital medium that shifts in 4-dimensions as a function of each viewers perspective.
Inside his artworks, he questions the real-life scenarios and consequences created through our newly acquired, daily use of technology. Harnessing real-time data feeds from mortality statistics, stock market prices and social media feeds to juxtapose a reflection on ultimate contemporary life. He is often touching on themes of mental health, addiction, big data and control as a guinea pig of the internet revolution and asking questions about the various implications of its application on modern society.